Avatar: Frontiers of Pandora gives you the strength and stamina of the Na’vi, but not the consistency and depth of their homeworld. Unless you’re an avid fan who wants every morsel of storytelling, Ubisoft’s latest open world doesn’t always justify the trip.
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If you walked away from Avatar wishing a world like Pandora actually existed out there, here you go. This is that world. Seeing Pandora is one thing, but being able to scale its massive treetops, soar high above its floating mountains on an Ikran, and traverse its wide open plains on the back of a Direhorse is really something special. This is the best version of Avatar yet.
Avatar: Frontiers of Pandora gives you the strength and stamina of the Na’vi, but not the consistency and depth of their homeworld. Unless you’re an avid fan who wants every morsel of storytelling, Ubisoft’s latest open world doesn’t always justify the trip.
Even so, I found a lot to love in Frontiers of Pandora, including the welcome addition of two-player online cooperative play, which lets players enjoy the game with a friend. With time, the many interlocking features started to make sense, and I pushed past any frustrations to find a remarkably large and rewarding game. Enter Pandora’s vast wilderness with patience and a willingness for a measured march to understanding, and I suspect you’ll uncover what I did – a flawed but still praiseworthy addition to this growing science fiction universe.
Avatar: Frontiers of Pandora features a stunning alien world to explore with a refreshingly uncluttered approach to navigation, countless enemy bases to destroy and Na’vi clan sidequests to complete, and no shortage of exotic flora and fauna to harvest and hunt. However, its combat is pretty one-dimensional, its mission design is a bit on the repetitive side, and its environment is generally lacking in any major surprises beyond visual splendor, meaning that Avatar: Frontiers of Pandora is a solid shooting adventure that’s more inside the box than truly out of this world.
In the face of an IP filled with rich themes with something important to say, Frontiers of Pandora ignores the point entirely and goes on to have a gameplay loop where players spend most of their time killing otherwise docile animals to make arbitrary numbers go up so they can be as immortal as possible within the confines of the game. This would be business as usual for any other open-world gameplay loop, but it's embarrassingly ironic and tone-deaf for an Avatar game.
Hands on: As I approach a befouled RDA camp on foot, I come across a group of Na’vi NPCs who are discussing whether humans deliberately destroyed the earth and water around them. “Perhaps they do not even mean to harm the forest in this way,” says one. “They would harm the living by mere accident? I cannot accept it.” . Even with good intentions, it seems like all roads lead back to the quiet hell of the naive, wide-eyed native, too pure for this world, in need of rescue.
Avatar: Frontiers of Pandora brings James Cameron’s exotic alien world to life in stunning fashion, and while its underpinning FPS mechanics are of the tried and tested variety, the way you interact with the world and build your knowledge of it sets it apart from its more grounded peers.