Interview: What is it Like to Develop a Game in VR?
Few games nail the ambiance as The Walking Dead: Saints & Sinners. We sat with Project Director Mark Domowicz to discuss how they nailed down the zombie survival game's atmosphere and suspense.
Few games nail the ambiance as The Walking Dead: Saints & Sinners. We sat with Project Director Mark Domowicz to discuss how they nailed down the zombie survival game's atmosphere and suspense.
Not everyone likes gaming. Picture the scene: you're with a perfect new partner who shares many of your likes and interests, but upon asking if they prefer shooters or RPGs, they respond with, "Oh, I don't really play games, though I enjoy Candy Crush---does that count?"